AI Insights · Timothy · July 2022
Top 5 Educational Games in the Middle East Q2 2022
Discover the performance trends of the top five educational games in the Middle East for Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top five educational games on a unified platform in the Middle East showcased notable performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for each application.
Lamsa - Kids Learning App experienced a steady increase in weekly revenue, peaking at approximately $3.3K in the first week of June. Weekly downloads showed a positive trend, reaching 22.7K in the week of June 20, while weekly active users increased from 28.9K at the end of March to 36.1K by the end of June.
Buddy.ai: Fun Learning Games showed significant fluctuations in weekly downloads, peaking at 43.4K in the week of April 25, before stabilizing around 14.4K by the end of June. Weekly revenue saw an upward trend, reaching $3.4K in the final week of June. Active users also peaked at 39.8K in April before settling at 16.4K at the end of the quarter.
Lingokids - Play and Learn maintained a consistent revenue stream, with weekly revenue peaking at $27.1K in the last week of June. Downloads saw a notable increase, reaching 20.3K in mid-June. Active users climbed steadily, peaking at 46.1K in the same period.
Adnan The Quran Teacher demonstrated a stable performance in terms of weekly downloads, peaking at 12.3K at the start of April. Weekly active users remained consistent, hovering around 115K throughout the quarter.
Bebek Game: Kids Games showed a gradual increase in weekly downloads, reaching 10.3K by the end of June. Active users remained stable, peaking at 24.4K in the final week of June.
For more detailed insights and data, visit Sensor Tower.